Nightmaze - Test 10 (30/09/23)
Tenth test showing of the following features:
Maze 3:
- revised mechanics for more balanced gameplay (less urchins, less time, bigger light source)
- fixed health glitch (should restart at 3 for every new session)
- bubbles respawn if all are consumed by player before end of level
- urchin, bubble & mine explosion sound effects
- mine push/pull mechanism improved (now easier to grab)
Maze 2:
- additional narrative context about cheese wall & big rat in chest (based on playtest feedback)
Status | In development |
Platforms | HTML5 |
Author | amy g |
Genre | Puzzle |
Made with | Unity |
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