Tenth test showing of the following features:

Maze 3:

- revised mechanics for more balanced gameplay (less urchins, less time, bigger light source)

- fixed health glitch (should restart at 3 for every new session)

- bubbles respawn if all are consumed by player before end of level

- urchin, bubble & mine explosion sound effects

- mine push/pull mechanism improved (now easier to grab)

Maze 2:

- additional narrative context about cheese wall & big rat in chest (based on playtest feedback)

StatusIn development
PlatformsHTML5
Authoramy g
GenrePuzzle
Made withUnity

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