Test showing early implementation of revamped winning conditions in Maze 2 with placeholder graphics. 

Instead of finding the key & using it to unlock the door to the player's house, the player must now unlock a chest with the key, releasing the "boss rat" from captivity so that it can clear a path through the giant cheese wall blocking the maze edit.

Note that there seems to be an exception when the boss rat eats through the cheese door?? I must've missed it on the Unity console but I can fix it easily later.

StatusIn development
PlatformsHTML5
Authoramy g
GenrePuzzle
Made withUnity

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